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Main Screen
1. Character’s Status Window
HP: HP is the health/life of your character, and your character dies when your HP is reduced to 0. HP can be restored by using HP Restoration Items/Potions Or by taking a rest before HP drops to 0.
MP: MP is the spiritual power required to use character skills. Your character will be unable to use skills without enough MP. Just like your HP, your MP can be restored by using MP Restoration Items/Potions or by taking a rest.
SP: SP is the energy and strength needed to attack. Continuous attacking will consume more SP. A player won't be able to attack without sufficient SP. Your character's strength can be restored by using SP Restoration Potions or by taking a rest.
EXP: EXP refers to the Experience points (in %) your character acquires during the game. EXP can be gained by successfully battling your enemies and accomplishing missions. When your EXP bar reaches 100%, your character will advance to a higher level.
2. Tools Shortcut Bar
• Register all the desired consumable items in the Tools Inventory Window for immediate use.
• Use the left mouse button to select any of the consumable items in the Tools Inventory Window, and place it in the Tools Shortcut Bar to complete the item’s registration to a shortcut key. Once registered, you can just press the appropriate key to instantly use a specific consumable item without accessing your Inventory.
• There are six shortcut keys available, the Q, W, E, A, S, and D keys.
3. Skills Shortcut Bar
• Register the skills acquired from the Skills Window into the Skills Shortcut Bar for immediate use. (Only Initiative Skills are allowed here; Passive skills need not to be registered to the Skills shortcut bar.)
• Use the left mouse button to a skill your character acquired in the Skills Window, and place it in the Skills Shortcut Bar to complete registration to a specific shortcut key.
• There are ten skill shortcut keys available, the 1-0 number keys of your keyboard.
4. Compass and Grid Reference
• The Compass and grid reference indicates the character's current position and displays maps and related information. The current game's date and time displayed at the bottom part of the compass.
5. Chat Window
• The Chat Window is intended for input/output of chat messages.
• This display interface allows players to communicate and interact with other characters in the game during game play.
• Use the [Enter] button or right mouse button to activate the Chat Window. Input messages you would like to display into the chat prompt.
• Press the [Enter] button to send messages, displaying them in the Chat Window.
6. System MENU / Window Menu List
• This panel displays the diagram list and system settings MENU in each window
• System MENU
includes four (4) selections the (1)Exit or Move to Server Selection Menu, (2) Game
Options or System Functions, (3) Help or On-Line Guide and (4) Game Over or End Game.
• The Window Menu List includes the Tools Inventory Bar (I), Character (C), Skills (K), Party (P), Guild (G), Missions (T), Friends (F), Map (M), Bank (B), and Run/Walk (R).
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| Inventory
Inventory Window Shortcut, " I " key
1. Inventory Bar
• Left-click on the equipment that meets the requirements, and drag it to the Inventory Bar to equip it.
2. Tools Bar
• Left-click on the equipment that meets the requirements, and drag it to the Inventory Bar to equip it.
• Players can purchase the items expansion bar slot from the net officer; the maximum expandable slots are limited to 18 slots. (Not displayed at the moment)
• The Inventory has a space limit, but does not have a weight limit.
3. Coins
• This area displays the total Coins a character currently possesses.
• You can throw coins on the floor by Left-clicking on the Coins icon, and key-in the desirable amount to throw.
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| Character Info
Character Info Window Shortcut, "C" key
1. Stats
• There are 5 types of stats: these are strength, dexterity, spirit, physical strength and endurance.
• Three (3) Stat points will be given to a character each time he levels up.. The player has the choice to distribute these points to the desired stats.
• Left-click the Stat Point icon to distribute points. Players that wish to reset their stats may purchase an item from the Net Officer that can reset Stat Point distribution.
2. Conditions
• Conditions of individual character refer to status of the character's Health, MP, Strength, and other attributes related to battle. The values for each attribute are based on the character's level, ability points, condition, and equipment used.
• Higher Condition points generally means that your character will be successful in battle against enemies and other players.
3. Resistances
• These attributes determine the resistance of your character against special offensive effects and unusual conditions caused by your enemies. These unusual conditions include Paralysis, Petrification, Burning, Freeze, poisoning, etc.
4. Society Attributes
• This part displays your Character's Society Information.
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| Skills
Skills Window Shortcut, "K" key
Place your mouse cursor on a skill icon to see its specific requirements. You will be able to determine if your character’s current attributes qualify to learn that skill. Sections displayed in red in the menu indicate that the skill has requirements that need to be met before the skill can be activated and used.
The skill’s description will display the specific type of weapon to equip in order to use that skill. In other words, the weapon equipped by a character will affect the kinds of skills he can use.
Procedures in Learning New Skills:
• Obtain Skill Books by purchasing them or killing monsters. • Fulfill the respective skill requirements (e.g. Skills Points, etc). • Right-click the Skill Book to learn a particular skill.
• Confirm that you want to learn the skill in the Skills Window. • You can use Skill Points to level up a skill you have already learned, or to learn new skills, based on your character's leveling.
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| Party
Party Window Shortcut, "P" key
Parties are group of at least 2 people, and a maximum of 8 people.
• Players can easily form their own parties to kill monsters, creating teams to effectively hunt different kinds of monsters.
• The experience points gain from killing the same monster will also differ, based on the different party members.
• The experience points obtained from the team attack pattern will be allocated automatically to each party’s member based on the game’s rules. Once a player go beyond a certain distance from the other party members, they will not benefit from the party’s experience point distribution.
• The member who initiates the partying will become the party leader, and the party leader has the power to recruit, remove members, and dismiss the party.
• Members have the freedom to quit the party of their own will.
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| Guild
Guild Window Shortcut, "G" key
• To create a Guild, your character's level should be Level 30. You should possess One Million in-game coins.
• Guild Method: Five (5) members and above are required to form a Guild. The Guild Master can form the group provided that the Guild members should be part of the Student Council of a college.
• Guild Limitation: Guild members should be characters from the same college. Any character can be part of a Guild no matter what the character's level is.
• The Guild Master has the power to recruit sack and disband members of the Guild. Guild members can set their own unique nickname.
• For Guild Leveling the Guild Master must have sufficient living points.
• Guild Emblem's Setting: In your computer's "My Documents" folder create the *.bmp or *.tga file with a dimension of 16x11 pixels. The Guild Master will key-in the file name in the Group Window to complete the Guild Emblem setup.
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| Missions
Missions Window Shortcut, "T" key
• Players will be exposed to different missions as they level up.
• A mission is determined by a Mission Name, Mission Guides, Mission Procedures, Mission Tips, Rewards, etc.
• Once a mission is accomplished, players will get the specific rewards (coins, equipment, experience points or skill).
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| Map
Map Shortcut, "M " key
• The Map Displays the location of your character and your surrounding environment. Your character’s location on the map is displayed with a blue round arrow as shown in the illustration. Other special characters and locations are displayed with a red dot.
• You can drag around the map panel to browse through the map boundaries and locations. These are several portal points within the map that transport your character to another location. These portals are marked by glowing platforms on the ground.
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| Friends Window
Friends Window Shortcut, "F" key
• To add other players to the Friends list, double click the character’s name in the Good Friends Window, you can use this way to communicate with a friends.
• Click the [Move] button in the Friends list to teleport to the location of your friend. You must have the Friend Teleport Card to do this.
• In the Interdiction menu, enter the other players’ name and select the "Interdiction" button to interdict the specific character’s secret code.
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| Running or Walking
Run / Walk Shortcut, "R“ key
Use left mouse button to select the icon to toggle between running and walking for your character.
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| System
System Menu Shortcut, "ESC"key
System functions include Video, Audio, and Game settings.
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